The theoretical max for distributed availability in Kubernetes is fun math that involves people!
You may have read about my game dev adventures as I built my business over 6 years (Ker-Chunk – ker-chunk.com), or worked with me in various places (Thrust Interactive, AWS, Zynga). During the last 20 years, there’s one thing that has stayed hilariously consistent. Why is it always during career downtime, whether it’s after some…
“Enabling LiveOps Across Games with Shared Operational Excellence (DORA)”
We draw a line between our teams with each deployment to prod. We can measure where we are to create time and give it back.